|
|
|
|
LEADER |
01031nam a2200301 i 4500 |
001 |
NSK01000920910 |
003 |
HR-ZaNSK |
005 |
20160302124815.0 |
007 |
ta |
008 |
151221s2014 xxua 001 0 eng |
020 |
|
|
|a 9780262027144
|
035 |
|
|
|a (HR-ZaNSK)000920910
|
040 |
|
|
|a HR-ZaNSK
|b hrv
|c HR-ZaNSK
|e ppiak
|
044 |
|
|
|a xxu
|a xxk
|
080 |
1 |
|
|a 795:004
|2 MRF 2011.
|
080 |
1 |
|
|a 004.5:79
|2 MRF 2011.
|
080 |
1 |
|
|a 7.038.53
|2 MRF 2011.
|
100 |
1 |
|
|a Schrank, Brian
|
245 |
1 |
0 |
|a Avant-garde videogames :
|b playing with technoculture /
|c Brian Schrank ; foreword by Jay David Bolter.
|
260 |
|
|
|a Cambridge, Mass. ;
|a London :
|b The MIT Press,
|c cop. 2014.
|
300 |
|
|
|a X, 217 str. :
|b ilustr. ;
|c 24 cm.
|
504 |
|
|
|a Bibliografija: str. [193]-204; bibliografske bilješke: str. [189]-192.
|
504 |
|
|
|a Kazalo.
|
505 |
8 |
|
|a Predgovor: str. [VII]-X.
|
650 |
|
7 |
|a Videoigre
|x Dizajn
|2 nskps
|
650 |
|
7 |
|a Videoigre
|x Socijalni aspekti
|2 nskps
|
650 |
|
7 |
|a Medijska umjetnost
|x Socijalni aspekti
|2 nskps
|
998 |
|
|
|m vhok1512
|c rjko160302
|